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Fire emblem zombie hack rom download
Fire emblem zombie hack rom download













  1. #FIRE EMBLEM ZOMBIE HACK ROM DOWNLOAD PATCH#
  2. #FIRE EMBLEM ZOMBIE HACK ROM DOWNLOAD SERIES#

There is actually a class called Scholar that can use Light, Wind, Thunder, and Fire and has no anima weakness, so there is a method of making classes that utilize multiple anima magic. A change in palette would be the most obvious choice, though you'd need to work out how that would look for both enemies and allies. Something more distinctive would go a long way. Actually looking at it now I see you have done that by giving them different linings on their cloak, but I literally only noticed that because I was making this post. Some basic sprite reworking so each of the mages have some distinctive feature. This means to actively check what kind of mage I'm facing I need to go in and check what weapon they're carrying rather than just glancing at them on the map. What is a major problem is that all of the mages use the same field sprite. A way around it could possibly be to put the separate anima types as add ons to light and dark instead. I assume, based on how you're doing the weapon triangle advantage by basing it on class effectiveness than weapon type. However I'm slightly disappointed that the nature of it means there can't be a class that is effective in multiple anima types. I separately figured out doing things that way could be used to expand the weapon roster and wondered if anyone ever would. I liked the way you implemented Knives and multiple anima magic types into the game. I'll continue to try and investigate this one to see if I can reproduce. Is it happening after a specific character takes action? And looking at the flags, a Game Over should only be reached if Leah, Boone, Caden, or Joseph fall in that battle. Nothing that should be causing a Game Over. Events occur when the player moves into a specified area, but all that happens is enemy AI changes and a cutscene. You say it is happening after the enemy's first turn regardless of which actions you perform?Ĭhapter 9 does not have many turn based events in play. I tried fooling around in Chapter 9, but I am not seeing anything that causes a Game Over for no reason. I've tried holding the starting position in the corner, and I get a game over after the enemy phase. This happens for seemingly no reason, like when I visit a house, attack an enemy, or simply wait. A few moves into the first turn, I get a Game Over. I've had a bit of trouble in chapter 9, and am reasonably sure that it's a bug. I believe Flame Knight (sword, fire), Adventurer (bow, staff), Templar (lance, staff) and Leah's final class (unavailable) are the only classes that would utilize the Str/Mag split aside from magic weapon use. That being said, I didn't intend to have too many classes that used strength and magic. I might play around with skills again after I finish the endgame chapter, but it is not high on the priority list.Īh, I have seen the Str/Mag split in Rom Hacks, but from what I understand is pretty difficult to fully implement effectively. I ultimately decided to not pursue skills with this ROM hack as it added a level of congestion to the GBA gameplay.

#FIRE EMBLEM ZOMBIE HACK ROM DOWNLOAD PATCH#

There is a skill system patch in place that I did play around with before I really kickstarted this project. It is possible to add Skills to a FE8 ROM hack. For some reason, I was unable to post under Fan Projects, so Questions was the next best thing. Here is the trailer for the game's Thank you for moving this topic into the correct location.

  • Enhanced gameplay though, staying true to classic GBA Fire Emblem.
  • Many Support Conversations for added character development.
  • Newly introduced classes and weapon types.
  • Custom backgrounds that enhance story telling including hand-painted, storybook intro.
  • fire emblem zombie hack rom download

  • Unique chapter objectives and map interactivity.
  • fire emblem zombie hack rom download

  • Player choices that impact branching chapter maps, character recruitment, items, and enemy placements.
  • fire emblem zombie hack rom download

    36 playable maps on single route of play (38 total).If you wish to provide feedback in any way, I’d love to hear your thoughts. I have fun playing through this hack often, and I hope that this ROM hack will be enjoyable for you as well.

    #FIRE EMBLEM ZOMBIE HACK ROM DOWNLOAD SERIES#

    I love the Fire Emblem series so much, and working on this project has been really fun. This hack is complete from Prologue to Final with an Epilogue too. I have been working on a FE8 ROM Hack, titled Fire Emblem: The Lonely Mirror, for about three years now and wanted to share it with the FE Community.















    Fire emblem zombie hack rom download